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# Lecture 6 --- Pointer and Dynamic Memory
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- Different types of memory
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- Dynamic allocation of arrays
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## 6.1 Three Types of Memory
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- Automatic memory: memory allocation inside a function when you create a variable. This allocates space for
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local variables in functions (on the stack) and deallocates it when variables go out of scope. For example:
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```cpp
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int x;
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double y;
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```
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- Static memory: variables allocated statically (with the keyword static). They are are not eliminated when
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they go out of scope. They retain their values, but are only accessible within the scope where they are defined. For example:
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```cpp
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static int counter;
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```
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- Dynamic memory: explicitly allocated (on the heap) as needed. This is our focus for today.
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## 6.2 Dynamic Memory
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Dynamic memory is:
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- created using the new operator,
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- accessed through pointers, and
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- removed through the delete operator.
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Here’s a simple example involving dynamic allocation of integers:
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```cpp
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int * p = new int;
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*p = 17;
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cout << *p << endl;
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int * q;
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q = new int;
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*q = *p;
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*p = 27;
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cout << *p << " " << *q << endl;
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int * temp = q;
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q = p;
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p = temp;
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cout << *p << " " << *q << endl;
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delete p;
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delete q;
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```
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- The expression new int asks the system for a new chunk of memory that is large enough to hold an integer
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and returns the address of that memory. Therefore, the statement int * p = new int; allocates memory
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from the heap and stores its address in the pointer variable p.
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- The statement delete p; takes the integer memory pointed by p and returns it to the system for re-use.
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- This memory is allocated from and returned to a special area of memory called the heap. By contrast, local
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variables and function parameters are placed on the stack as discussed last lecture.
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- In between the new and delete statements, the memory is treated just like memory for an ordinary variable,
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except the only way to access it is through pointers. Hence, the manipulation of pointer variables and values is
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similar to the examples covered in Lecture 5 except that there is no explicitly named variable for that memory
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other than the pointer variable.
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- Dynamic allocation of primitives like ints and doubles is not very interesting or significant. What’s more
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important is dynamic allocation of arrays and objects.
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## 6.3 Exercises
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- [Leetcode problem 56: Merge Intervals](https://leetcode.com/problems/merge-intervals/). Solution: [p56_mergeintervals.cpp](../../leetcode/p56_mergeintervals.cpp)
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- [Leetcode problem 905: Sort Array By Parity](https://leetcode.com/problems/sort-array-by-parity/). Solution: [p905_sortarraybyparity.cpp](../../leetcode/p905_sortarraybyparity.cpp)
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- [Leetcode problem 1929: Concatenation of Array
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](https://leetcode.com/problems/concatenation-of-array/). Solution: [p1929_concatenationofarray.cpp](../../leetcode/p1929_concatenationofarray.cpp)
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