# `robin_hood::unordered_map` — Fast Hash Map for C++ `robin_hood::unordered_map` is a high-performance hash table implementation designed as a faster alternative to `std::unordered_map`, with better cache locality and reduced memory overhead. --- ## Key Features - **Faster lookups** and insertions compared to `std::unordered_map` - **Robin Hood hashing**: minimizes probe length differences to keep performance stable - **Header-only**: easy to integrate - **Memory efficient**: lower memory usage due to compact internal representation - **Supports custom hash and equality functions** --- ## Installation Include the header file in your project: ```cpp #include "robin_hood.h" ``` You can get the header from: GitHub: https://github.com/martinus/robin-hood-hashing ## Benchmarks Compile and run this [program](robin_hood_test.cpp) to see the performance difference; you will need to both [robin_hood_test.cpp](robin_hood_test.cpp) and [robin_hood.h](robin_hood.h). The program performs 2 millions times of insert and lookup on an std::unordered_map container; and then performs 2 million times of insert and lookup on a robin_hood::unordered_map container. As can be seen, the robin hood test runs much faster. ```console $g++ -o robin_hood_test robin_hood_test.cpp $./robin_hood_test [std::unordered_map] Time: 1145 ms. Sum: -1455759936 [robin_hood::unordered_map] Time: 918 ms. Sum: -1455759936 ```