// Author: Jidong Xiao // first we need to create a stage var stage = new Konva.Stage({ container: 'container', // id of container
width: 2000, height: 1000 }); var count=0; // then create layer var layer = new Konva.Layer(); // add the layer to the stage stage.add(layer); // the rectangle which contains the vector. var rect2 = new Konva.Rect({ x: 70, y: 360, id:"code_rec1", stroke: '#555', strokeWidth: 5, fill: '#ddd', width: 560, height: 250, shadowColor: 'black', shadowBlur: 10, shadowOffsetX: 10, shadowOffsetY: 10, shadowOpacity: 0.2, cornerRadius: 10, }); layer.add(rect2); // the rectangle which contains the list. var rect3 = new Konva.Rect({ x: 850, y: 360, id:"code_rec1", stroke: '#555', strokeWidth: 5, fill: '#ddd', width: 900, height: 250, shadowColor: 'black', shadowBlur: 10, shadowOffsetX: 10, shadowOffsetY: 10, shadowOpacity: 0.2, cornerRadius: 10, }); layer.add(rect3); // Create a function to draw vector nodes function drawVecNode(x, y, label, id){ // the rectangle represents list nodes. let rect1 = new Konva.Rect({ x: x, y: y, id:"node_rec_" + id, stroke: '#555', strokeWidth: 5, fill: '#ddd', width: 100, height: 50, shadowColor: 'black', shadowBlur: 10, shadowOffsetX: 10, shadowOffsetY: 10, shadowOpacity: 0.2, cornerRadius: 10, }); layer.add(rect1); var text = new Konva.Text({ x: x + 45, y: y + 20, text: label, id: "node_text_" + id, fontSize: 20, fontFamily: 'Calibri', fill: 'black' }); layer.add(text); var text1 = new Konva.Text({ x: x + 45, y: y + 60, text: id - 1, id: "node_index_" + id, fontSize: 20, fontFamily: 'Calibri', fill: 'black' }); layer.add(text1); } drawVecNode(100, 460, '7', 1); drawVecNode(200, 460, '5', 2); drawVecNode(300, 460, '8', 3); drawVecNode(400, 460, '1', 4); drawVecNode(500, 460, '9', 5); // Create a function to draw list nodes function drawListNode(x, y, label, id){ // the rectangle represents list nodes. let rect1 = new Konva.Rect({ x: x, y: y, id:"list_node_rec_" + id, stroke: '#555', strokeWidth: 5, fill: '#ddd', width: 100, height: 50, }); layer.add(rect1); let rect2 = new Konva.Rect({ x: x+100, y: y, id:"list_node_pointer_rec_" + id, stroke: '#555', strokeWidth: 5, fill: '#ddd', width: 20, height: 50, }); layer.add(rect2); var text = new Konva.Text({ x: x + 45, y: y + 20, text: label, id: "list_node_text_" + id, fontSize: 20, fontFamily: 'Calibri', fill: 'black' }); layer.add(text); var arrow = new Konva.Arrow({ points: [x+110, y+25, x+150, y+25], tension: 0.5, pointerLength: 10, pointerWidth: 10, id: "list_arrow_" + id, fill: 'green', stroke: 'green', strokeWidth: 5, }); layer.add(arrow); } drawListNode(900, 460, '7', 1); drawListNode(1050, 460, '5', 2); drawListNode(1200, 460, '8', 3); drawListNode(1350, 460, '1', 4); drawListNode(1500, 460, '9', 4); var text_null = new Konva.Text({ x: 1655, y: 475, text: "NULL", id: "node_text_null", fontSize: 20, fontFamily: 'Calibri', fill: 'black' }); layer.add(text_null); var text_index = new Konva.Text({ x: 220, y: 550, text: "index", id: "vec_index", fontSize: 26, fontFamily: 'Calibri', fill: '#17202a' }); // the code rectangle. var rect1 = new Konva.Rect({ x: 70, y: 60, id:"code_rec1", stroke: '#555', strokeWidth: 5, fill: '#ddd', width: 550, height: 180, shadowColor: 'black', shadowBlur: 10, shadowOffsetX: 10, shadowOffsetY: 10, shadowOpacity: 0.2, cornerRadius: 10, }); layer.add(rect1) function makeCode(x,y,str,id) { return new Konva.Text({ x: x, y: y, text: str, id: 'line'+id, fontSize: 18, fontFamily: 'Calibri', fill: '#000000', width: 550, padding: 20, }); } var code=[ "0. void erase_from_vector(unsigned int i, vector& v) {", "1. \t\t\t for (int index = i; index < v.size()-1; index++) {", "2. \t\t\t \t\t\t v[index] = v[index+1];", "3. \t\t\t }", "4. \t\t\t v.pop_back();", "5. }", ]; function makeBold(id){ for(let i=1; i<=code.length; i++){ if(i!=id){ stage.find('#line'+i).fontStyle('normal'); }else{ stage.find('#line'+id).fontStyle('bold'); } } } // write the code fragment into the code box. for (let i=0;i