adding lecture 10
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lectures/10_linked_lists/README.md
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lectures/10_linked_lists/README.md
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# Lecture 10 --- Vector Iterators & Linked Lists
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- Implementation of iterators in our homemade Vec class (from Lecture 7)
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- Building our own basic linked lists:
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– Stepping through a list
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– Push back
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## 10.1 Review: Iterators and Iterator Operations
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- An iterator type is defined by each STL container class. For example:
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```cpp
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std::vector<double>::iterator v_itr;
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std::list<std::string>::iterator l_itr;
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std::string::iterator s_itr;
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```
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- An iterator is assigned to a specific location in a container. For example:
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```cpp
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v_itr = vec.begin() + i; // i-th location in a vector
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l_itr = lst.begin(); // first entry in a list
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s_itr = str.begin(); // first char of a string
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```
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*Note*: We can add an integer to vector and string iterators, but not to list iterators.
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- The contents of the specific entry referred to by an iterator are accessed using the * dereference operator:
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In the first and third lines, *v itr and *l itr are l-values. In the second, *s_itr is an r-value.
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```cpp
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*v_itr = 3.14;
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cout << *s_itr << endl;
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*l_itr = "Hello";
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```
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- Stepping through a container, either forward and backward, is done using increment (++) and decrement (--)
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operators:
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```cpp
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++itr; itr++; --itr; itr--;
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```
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These operations move the iterator to the next and previous locations in the vector, list, or string. The
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operations do not change the contents of container!
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- Finally, we can change the container that a specific iterator is attached to as long as the types match.
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Thus, if v and w are both std::vector<double>, then the code:
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```cpp
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v_itr = v.begin();
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*v_itr = 3.14; // changes 1st entry in v
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v_itr = w.begin() + 2;
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*v_itr = 2.78; // changes 3rd entry in w
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```
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works fine because v_itr is a std::vector<double>::iterator, but if a is a
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std::vector<std::string> then
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```cpp
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v_itr = a.begin();
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```
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is a syntax error because of a type clash!
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## 10.2 Additional Iterator Operations for Vector (& String) Iterators
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- Initialization at a random spot in the vector:
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```cpp
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v_itr = v.begin() + i;
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```
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Jumping around inside the vector through addition and subtraction of location counts:
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```cpp
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v_itr = v_itr + 5;
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```
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moves p 5 locations further in the vector. These operations are constant time, O(1) for vectors.
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- These operations are not allowed for list iterators (and most other iterators, for that matter) because of the
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way the corresponding containers are built. These operations would be linear time, O(n), for lists, where n is
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the number of slots jumped forward/backward. Thus, they are not provided by STL for lists.
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- Students are often confused by the difference between iterators and indices for vectors. Consider the following
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declarations:
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```cpp
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std::vector<double> a(10, 2.5);
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std::vector<double>::iterator p = a.begin() + 5;
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unsigned int i=5;
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```
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- Iterator p refers to location 5 in vector a. The value stored there is directly accessed through the * operator:
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```cpp
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*p = 6.0;
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cout << *p << endl;
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```
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- The above code has changed the contents of vector a. Here’s the equivalent code using subscripting:
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```cpp
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a[i] = 6.0;
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cout << a[i] << endl;
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```
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- Here’s another common confusion:
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```cpp
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std::list<int> lst; lst.push_back(100); lst.push_back(200);
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lst.push_back(300); lst.push_back(400); lst.push_back(500);
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std::list<int>::iterator itr,itr2,itr3;
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itr = lst.begin();// itr is pointing at the 100
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++itr; // itr is now pointing at 200
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*itr += 1; // 200 becomes 201
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// itr += 1; // does not compile! can't advance list iterator like this
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itr = lst.end(); // itr is pointing "one past the last legal value" of lst
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itr--; // itr is now pointing at 500;
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itr2 = itr--; // itr is now pointing at 400, itr2 is still pointing at 500
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itr3 = --itr; // itr is now pointing at 300, itr3 is also pointing at 300
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// dangerous: decrementing the begin iterator is "undefined behavior"
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// (similarly, incrementing the end iterator is also undefined)
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// it may seem to work, but break later on this machine or on another machine!
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itr = lst.begin();
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itr--; // dangerous!
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itr++;
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assert (*itr == 100); // might seem ok... but rewrite the code to avoid this!
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```
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## 10.3 Working towards our own version of the STL list
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- Our discussion of how the STL list<T> is implemented has been intuitive: it is a “chain” of objects.
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- Now we will study the underlying mechanism — linked lists.
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- This will allow us to build custom classes that mimic the STL list class, and add extensions and new features.
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## 10.4 Objects with Pointers, Linking Objects Together
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The two fundamental mechanisms of linked lists are:
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– creating objects with pointers as one of the member variables, and
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– making these pointers point to other objects of the same type.
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These mechanisms are illustrated in the following program:
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```cpp
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template <class T>
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class Node {
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public:
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T value;
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Node* ptr;
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};
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int main() {
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Node<int>* ll; // ll is a pointer to a (non-existent) Node
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ll = new Node<int>; // Create a Node and assign its memory address to ll
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ll->value = 6; // This is the same as (*ll).value = 6;
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ll->ptr = NULL; // NULL == 0, which indicates a "null" pointer
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Node<int>* q = new Node<int>;
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q->value = 8;
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q->ptr = NULL;
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// set ll's ptr member variable to
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// point to the same thing as variable q
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ll->ptr = q;
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cout << "1st value: " << ll->value << "\n"
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<< "2nd value: " << ll->ptr->value << endl;
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}
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```
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## 10.5 Iterator Declarations and Operations
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to be added soon.
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## 10.6 Leetcode Exercises
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- [Leetcode problem 27: Remove Element](https://leetcode.com/problems/remove-element/). Solution: [p27_removeelement.cpp](../../leetcode/p27_removeelement.cpp)
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- [Leetcode problem 58: Length of Last Word](https://leetcode.com/problems/length-of-last-word/). Solution: [p58_lengthoflastword.cpp](../../leetcode/p58_lengthoflastword.cpp)
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- [Leetcode problem 283: Move Zeroes](https://leetcode.com/problems/move-zeroes/). Solution: [p283_movezeroes.cpp](../../leetcode/p283_movezeroes.cpp)
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