From d1a35cb4b3d5babccce1c3a937fea289888cdc78 Mon Sep 17 00:00:00 2001 From: Jidong Xiao Date: Sun, 5 Nov 2023 21:54:19 -0500 Subject: [PATCH] line break --- lectures/20_hash_tables_I/README.md | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/lectures/20_hash_tables_I/README.md b/lectures/20_hash_tables_I/README.md index 23c1409..b2aa04c 100644 --- a/lectures/20_hash_tables_I/README.md +++ b/lectures/20_hash_tables_I/README.md @@ -5,9 +5,11 @@ - Hash Tables, Hash Functions, and Collision Resolution - Performance of: Hash Tables vs. Binary Search Trees - Collision resolution: separate chaining vs open addressing -- STL’s unordered_set (and unordered_map) +- STL’s unordered_set and unordered_map - Using a hash table to implement a set/map + – Hash functions as functors/function objects (leetcode 1451: Rearrange Words in a Sentence) + – Iterators, find, insert, and erase ## 20.1 Definition: What’s a Hash Table?