adding the animation directory
This commit is contained in:
369
animations/heap/pop/pop.js
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369
animations/heap/pop/pop.js
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// Author: Jidong Xiao
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// first we need to create a stage
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var stage = new Konva.Stage({
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container: 'container', // id of container <div>
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width: 2000,
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height: 1000
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});
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// Create a layer
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var layer = new Konva.Layer();
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stage.add(layer);
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// Create a function to draw nodes
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function drawNode(x, y, label, id) {
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var circle = new Konva.Circle({
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x: x,
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y: y,
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id: 'node_'+id,
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radius: 40,
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fill: 'lightgray',
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stroke: 'black',
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strokeWidth: 1
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});
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layer.add(circle);
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var text = new Konva.Text({
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x: x-5,
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y: y-10,
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id: 'node_text_'+id,
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text: label,
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fontSize: 20,
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fontFamily: 'Calibri',
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fill: 'black'
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});
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layer.add(text);
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}
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// Draw lines connecting nodes
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var line1 = new Konva.Line({
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points: [615, 120, 520, 180],
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//points: [650, 100, 450, 200, 650, 100, 850, 200],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var line2 = new Konva.Line({
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points: [685, 120, 780, 180],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var arrow1 = new Konva.Arrow({
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points: [925, 200, 1150, 200],
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pointerLength: 10,
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pointerWidth: 10,
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id: "arrow1",
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fill: 'green',
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stroke: 'green',
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strokeWidth: 5,
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});
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var line3 = new Konva.Line({
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//points: [450, 200, 350, 300, 450, 200, 550, 300],
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points: [465, 220, 378, 272],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var line4 = new Konva.Line({
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points: [530, 228, 572, 272],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var line5 = new Konva.Line({
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// points: [850, 200, 750, 300, 850, 200, 950, 300],
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points: [765, 220, 700, 300],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var arrow2 = new Konva.Arrow({
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points: [1000, 300, 1150, 300],
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pointerLength: 10,
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pointerWidth: 10,
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id: "arrow2",
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fill: 'green',
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stroke: 'green',
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strokeWidth: 5,
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});
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var line6 = new Konva.Line({
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points: [835, 220, 900, 300],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var line7 = new Konva.Line({
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// points: [350, 300, 300, 400, 350, 300, 400, 400],
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points: [315, 320, 230, 375],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var line8 = new Konva.Line({
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points: [805, 200, 916, 276],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var line9 = new Konva.Line({
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points: [950, 300, 900, 400, 950, 300, 1000, 400],
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stroke: 'black',
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strokeWidth: 1,
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lineCap: 'round',
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lineJoin: 'round'
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});
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var arrow3 = new Konva.Arrow({
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points: [1050, 400, 1150, 400],
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pointerLength: 10,
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pointerWidth: 10,
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id: "arrow3",
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fill: 'green',
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stroke: 'green',
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strokeWidth: 5,
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});
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// Create a dotted line
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var dottedLine = new Konva.Line({
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points: [300, 400, 200, 600],
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stroke: 'black',
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strokeWidth: 2,
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dash: [5, 5]
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});
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var dottedLine2 = new Konva.Line({
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points: [1000, 400, 1050, 600],
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stroke: 'black',
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strokeWidth: 2,
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dash: [5, 5]
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});
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var arrow4 = new Konva.Arrow({
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points: [1070, 600, 1150, 600],
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pointerLength: 10,
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pointerWidth: 10,
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id: "arrow4",
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fill: 'green',
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stroke: 'green',
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strokeWidth: 5,
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});
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var messageBox = new Konva.Rect({
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x: 150,
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y: 650,
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width: 800,
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height: 60,
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fill: 'lightblue',
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stroke: 'black',
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strokeWidth: 4
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});
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var arrow = new Konva.Arrow({
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x: messageBox.x() + messageBox.width() / 2,
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y: messageBox.y(),
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points: [0, 0, 0, -150],
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pointerLength: 20,
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pointerWidth: 20,
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fill: 'black',
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stroke: 'black',
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strokeWidth: 4
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});
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function makeText(x,y,str,id) {
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let text = new Konva.Text({
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x: x,
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y: y,
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text: str,
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id: 'text_'+id,
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fontSize: 18,
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fontFamily: 'Calibri',
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fill: '#000000',
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width: 400,
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padding: 20,
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// align: 'center',
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});
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layer.add(text);
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}
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// make the tree index
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makeText(570,80,"0",10);
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makeText(420,180,"1",11);
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makeText(830,180,"2",12);
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makeText(270,280,"3",13);
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makeText(520,280,"4",14);
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makeText(730,280,"5",15);
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makeText(930,280,"6",16);
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drawNode(650, 100, '20',0);
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layer.add(line1);
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layer.add(line2);
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drawNode(500, 200, '30',1);
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drawNode(800, 200, '60',2);
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layer.add(line3);
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layer.add(line4);
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drawNode(350, 300, '50',3);
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drawNode(600, 300, '40',4);
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layer.add(line5);
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drawNode(700, 300, '70',5);
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layer.add(line6);
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drawNode(900, 300, '80',6);
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layer.add(line8);
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line8.hide();
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function makeBox(xstart,ystart,bufferSize,w,h) {
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for(let i=0;i<bufferSize;i++){
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let tr = new Konva.Rect({
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x: xstart+i*w,
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y: ystart,
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id:"box_"+i,
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stroke: '#343434',
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strokeWidth: 5,
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fill: '#ddd',
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width: w,
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height: h,
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shadowColor: 'black',
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shadowBlur: 10,
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shadowOffsetX: 10,
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shadowOffsetY: 10,
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shadowOpacity: 0.2,
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});
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layer.add(tr);
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}
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}
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/* this array displays the input string */
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makeBox(300,540,8,50,50); // a buffer whose size is 8, the array has 8 elements.
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// don't show the last box for now.
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stage.find('#box_'+7).hide();
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/* for "20, 30, 60, 50, 40, 70, 80" */
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makeText(300,540,"20",0);
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makeText(350,540,"30",1);
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makeText(400,540,"60",2);
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makeText(450,540,"50",3);
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makeText(500,540,"40",4);
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makeText(550,540,"70",5);
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makeText(600,540,"80",6);
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// make the vector index
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makeText(300,600,"0",20);
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makeText(350,600,"1",21);
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makeText(400,600,"2",22);
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makeText(450,600,"3",23);
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makeText(500,600,"4",24);
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makeText(550,600,"5",25);
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makeText(600,600,"6",26);
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var msg_box = new Konva.Rect({
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x: 1100,
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y: 100,
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id:"message_box",
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stroke: '#ffa07a',
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strokeWidth: 5,
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fill: '#ddd',
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width: 400,
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height: 200,
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shadowColor: 'black',
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shadowBlur: 10,
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shadowOffsetX: 10,
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shadowOffsetY: 10,
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shadowOpacity: 0.2,
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cornerRadius: 10,
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});
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var message=["for each subscript i:",
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"the parent, if it exists, is at location ⌊(i − 1)/2⌋.",
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"the left child, if it exists, is at location 2i + 1.",
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"the right child, if it exists, is at location 2i + 2."];
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/* draw the message box */
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layer.add(msg_box);
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makeText(1100,100,message[0],'msg0');
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makeText(1100,150,message[1],'msg1');
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makeText(1100,200,message[2],'msg2');
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makeText(1100,250,message[3],'msg3');
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layer.draw();
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var pc=1;
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function nextstep() {
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if(pc == 1){
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// highlight element 7 and element 3
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stage.find('#box_'+0).fill('#ff5733');
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stage.find('#box_'+6).fill('#ff5733');
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stage.find('#node_'+0).fill('#ff5733');
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stage.find('#node_'+6).fill('#ff5733');
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layer.draw();
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pc = pc + 1;
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}else if(pc == 2){
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// do the numbers swap in the vector
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stage.find('#text_'+0).text('80');
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// do the numbers swap on the treee
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stage.find('#node_text_'+0).text('80');
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layer.draw();
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pc = pc + 1;
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}else if(pc == 3){
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stage.find('#text_'+6).hide();
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// hide the tree index
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stage.find('#text_'+16).hide();
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// hide the vector index
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stage.find('#text_'+26).hide();
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// hide the line
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line6.hide();
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stage.find('#node_text_'+6).hide();
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stage.find('#box_'+6).hide();
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stage.find('#node_'+6).hide();
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layer.draw();
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pc = pc + 1;
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}else if(pc == 4){
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// highlight element 0 and element 1
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stage.find('#box_'+1).fill('#ff5733');
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stage.find('#node_'+1).fill('#ff5733');
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layer.draw();
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pc = pc + 1;
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}else if(pc == 5){
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// again, do the numbers swap in the vector
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stage.find('#text_'+0).text('30');
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stage.find('#text_'+1).text('80');
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// do the numbers swap on the treee
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stage.find('#node_text_'+0).text('30');
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stage.find('#node_text_'+1).text('80');
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layer.draw();
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pc = pc + 1;
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}else if(pc == 6){
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// highlight element 1 and element 4
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stage.find('#box_'+4).fill('#ff5733');
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stage.find('#node_'+4).fill('#ff5733');
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layer.draw();
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pc = pc + 1;
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}else if(pc == 7){
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// again, do the numbers swap in the vector
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stage.find('#text_'+1).text('40');
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stage.find('#text_'+4).text('80');
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// do the numbers swap on the treee
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stage.find('#node_text_'+1).text('40');
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stage.find('#node_text_'+4).text('80');
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layer.draw();
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pc = pc + 1;
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}else if(pc == 8){
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alert("End of animation! Now the heap is in the right shape. Refresh the page if you want to re-run the animation.");
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}
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}
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