adding the animation directory

This commit is contained in:
Jidong Xiao
2023-09-11 21:11:17 -04:00
parent 896f54986b
commit aaf6d28ec6
45 changed files with 28133 additions and 0 deletions

369
animations/heap/pop/pop.js Normal file
View File

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// Author: Jidong Xiao
// first we need to create a stage
var stage = new Konva.Stage({
container: 'container', // id of container <div>
width: 2000,
height: 1000
});
// Create a layer
var layer = new Konva.Layer();
stage.add(layer);
// Create a function to draw nodes
function drawNode(x, y, label, id) {
var circle = new Konva.Circle({
x: x,
y: y,
id: 'node_'+id,
radius: 40,
fill: 'lightgray',
stroke: 'black',
strokeWidth: 1
});
layer.add(circle);
var text = new Konva.Text({
x: x-5,
y: y-10,
id: 'node_text_'+id,
text: label,
fontSize: 20,
fontFamily: 'Calibri',
fill: 'black'
});
layer.add(text);
}
// Draw lines connecting nodes
var line1 = new Konva.Line({
points: [615, 120, 520, 180],
//points: [650, 100, 450, 200, 650, 100, 850, 200],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var line2 = new Konva.Line({
points: [685, 120, 780, 180],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var arrow1 = new Konva.Arrow({
points: [925, 200, 1150, 200],
pointerLength: 10,
pointerWidth: 10,
id: "arrow1",
fill: 'green',
stroke: 'green',
strokeWidth: 5,
});
var line3 = new Konva.Line({
//points: [450, 200, 350, 300, 450, 200, 550, 300],
points: [465, 220, 378, 272],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var line4 = new Konva.Line({
points: [530, 228, 572, 272],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var line5 = new Konva.Line({
// points: [850, 200, 750, 300, 850, 200, 950, 300],
points: [765, 220, 700, 300],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var arrow2 = new Konva.Arrow({
points: [1000, 300, 1150, 300],
pointerLength: 10,
pointerWidth: 10,
id: "arrow2",
fill: 'green',
stroke: 'green',
strokeWidth: 5,
});
var line6 = new Konva.Line({
points: [835, 220, 900, 300],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var line7 = new Konva.Line({
// points: [350, 300, 300, 400, 350, 300, 400, 400],
points: [315, 320, 230, 375],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var line8 = new Konva.Line({
points: [805, 200, 916, 276],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var line9 = new Konva.Line({
points: [950, 300, 900, 400, 950, 300, 1000, 400],
stroke: 'black',
strokeWidth: 1,
lineCap: 'round',
lineJoin: 'round'
});
var arrow3 = new Konva.Arrow({
points: [1050, 400, 1150, 400],
pointerLength: 10,
pointerWidth: 10,
id: "arrow3",
fill: 'green',
stroke: 'green',
strokeWidth: 5,
});
// Create a dotted line
var dottedLine = new Konva.Line({
points: [300, 400, 200, 600],
stroke: 'black',
strokeWidth: 2,
dash: [5, 5]
});
var dottedLine2 = new Konva.Line({
points: [1000, 400, 1050, 600],
stroke: 'black',
strokeWidth: 2,
dash: [5, 5]
});
var arrow4 = new Konva.Arrow({
points: [1070, 600, 1150, 600],
pointerLength: 10,
pointerWidth: 10,
id: "arrow4",
fill: 'green',
stroke: 'green',
strokeWidth: 5,
});
var messageBox = new Konva.Rect({
x: 150,
y: 650,
width: 800,
height: 60,
fill: 'lightblue',
stroke: 'black',
strokeWidth: 4
});
var arrow = new Konva.Arrow({
x: messageBox.x() + messageBox.width() / 2,
y: messageBox.y(),
points: [0, 0, 0, -150],
pointerLength: 20,
pointerWidth: 20,
fill: 'black',
stroke: 'black',
strokeWidth: 4
});
function makeText(x,y,str,id) {
let text = new Konva.Text({
x: x,
y: y,
text: str,
id: 'text_'+id,
fontSize: 18,
fontFamily: 'Calibri',
fill: '#000000',
width: 400,
padding: 20,
// align: 'center',
});
layer.add(text);
}
// make the tree index
makeText(570,80,"0",10);
makeText(420,180,"1",11);
makeText(830,180,"2",12);
makeText(270,280,"3",13);
makeText(520,280,"4",14);
makeText(730,280,"5",15);
makeText(930,280,"6",16);
drawNode(650, 100, '20',0);
layer.add(line1);
layer.add(line2);
drawNode(500, 200, '30',1);
drawNode(800, 200, '60',2);
layer.add(line3);
layer.add(line4);
drawNode(350, 300, '50',3);
drawNode(600, 300, '40',4);
layer.add(line5);
drawNode(700, 300, '70',5);
layer.add(line6);
drawNode(900, 300, '80',6);
layer.add(line8);
line8.hide();
function makeBox(xstart,ystart,bufferSize,w,h) {
for(let i=0;i<bufferSize;i++){
let tr = new Konva.Rect({
x: xstart+i*w,
y: ystart,
id:"box_"+i,
stroke: '#343434',
strokeWidth: 5,
fill: '#ddd',
width: w,
height: h,
shadowColor: 'black',
shadowBlur: 10,
shadowOffsetX: 10,
shadowOffsetY: 10,
shadowOpacity: 0.2,
});
layer.add(tr);
}
}
/* this array displays the input string */
makeBox(300,540,8,50,50); // a buffer whose size is 8, the array has 8 elements.
// don't show the last box for now.
stage.find('#box_'+7).hide();
/* for "20, 30, 60, 50, 40, 70, 80" */
makeText(300,540,"20",0);
makeText(350,540,"30",1);
makeText(400,540,"60",2);
makeText(450,540,"50",3);
makeText(500,540,"40",4);
makeText(550,540,"70",5);
makeText(600,540,"80",6);
// make the vector index
makeText(300,600,"0",20);
makeText(350,600,"1",21);
makeText(400,600,"2",22);
makeText(450,600,"3",23);
makeText(500,600,"4",24);
makeText(550,600,"5",25);
makeText(600,600,"6",26);
var msg_box = new Konva.Rect({
x: 1100,
y: 100,
id:"message_box",
stroke: '#ffa07a',
strokeWidth: 5,
fill: '#ddd',
width: 400,
height: 200,
shadowColor: 'black',
shadowBlur: 10,
shadowOffsetX: 10,
shadowOffsetY: 10,
shadowOpacity: 0.2,
cornerRadius: 10,
});
var message=["for each subscript i:",
"the parent, if it exists, is at location ⌊(i 1)/2⌋.",
"the left child, if it exists, is at location 2i + 1.",
"the right child, if it exists, is at location 2i + 2."];
/* draw the message box */
layer.add(msg_box);
makeText(1100,100,message[0],'msg0');
makeText(1100,150,message[1],'msg1');
makeText(1100,200,message[2],'msg2');
makeText(1100,250,message[3],'msg3');
layer.draw();
var pc=1;
function nextstep() {
if(pc == 1){
// highlight element 7 and element 3
stage.find('#box_'+0).fill('#ff5733');
stage.find('#box_'+6).fill('#ff5733');
stage.find('#node_'+0).fill('#ff5733');
stage.find('#node_'+6).fill('#ff5733');
layer.draw();
pc = pc + 1;
}else if(pc == 2){
// do the numbers swap in the vector
stage.find('#text_'+0).text('80');
// do the numbers swap on the treee
stage.find('#node_text_'+0).text('80');
layer.draw();
pc = pc + 1;
}else if(pc == 3){
stage.find('#text_'+6).hide();
// hide the tree index
stage.find('#text_'+16).hide();
// hide the vector index
stage.find('#text_'+26).hide();
// hide the line
line6.hide();
stage.find('#node_text_'+6).hide();
stage.find('#box_'+6).hide();
stage.find('#node_'+6).hide();
layer.draw();
pc = pc + 1;
}else if(pc == 4){
// highlight element 0 and element 1
stage.find('#box_'+1).fill('#ff5733');
stage.find('#node_'+1).fill('#ff5733');
layer.draw();
pc = pc + 1;
}else if(pc == 5){
// again, do the numbers swap in the vector
stage.find('#text_'+0).text('30');
stage.find('#text_'+1).text('80');
// do the numbers swap on the treee
stage.find('#node_text_'+0).text('30');
stage.find('#node_text_'+1).text('80');
layer.draw();
pc = pc + 1;
}else if(pc == 6){
// highlight element 1 and element 4
stage.find('#box_'+4).fill('#ff5733');
stage.find('#node_'+4).fill('#ff5733');
layer.draw();
pc = pc + 1;
}else if(pc == 7){
// again, do the numbers swap in the vector
stage.find('#text_'+1).text('40');
stage.find('#text_'+4).text('80');
// do the numbers swap on the treee
stage.find('#node_text_'+1).text('40');
stage.find('#node_text_'+4).text('80');
layer.draw();
pc = pc + 1;
}else if(pc == 8){
alert("End of animation! Now the heap is in the right shape. Refresh the page if you want to re-run the animation.");
}
}