adding lecture 15
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lectures/15_maps_I/README.md
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lectures/15_maps_I/README.md
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# Lecture 15 --- Associative Containers (Maps), Part 1
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Associative Containers (STL Maps)
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- STL Maps: associative containers for fast insert, access and remove
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- Example: Counting word occurrences
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- STL Pairs
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- Map iterators
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- Map member functions: operator[], find, insert, erase.
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- Efficiency
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- STL maps vs. STL vectors vs. STL lists
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## 15.1 STL Maps: Associative Containers
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- STL maps store pairs of “associated” values.
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We will see several examples today, in Lab 9, and in Lecture 15:
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- An association between a string, representing a word, and an int representing the number of times that
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word has been seen in an input file.
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- An association between a string, representing a word, and a vector that stores the line numbers from a
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text file on which that string occurs (next lecture).
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- An association between a phone number and the name of the person with that number (Lab 9).
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- An association between a class object representing a student name and the student’s info (next lecture).
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A particular instance of a map is defined (declared) with the syntax:
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std::map<key_type, value_type> var_name
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In our first two examples above, key type is a string. In the first example, the value type is an int and in
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the second it is a std::vector<int>.
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- Entries in maps are pairs:
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std::pair<const key_type, value_type>
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- Map iterators refer to pairs.
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- Map search, insert and erase are all very fast: O(log n) time, where n is the number of pairs stored in the map.
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Note: The STL map type has similarities to the Python dictionary, Java HashMap, or a Perl hash, but the
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data structures are not the same. The organization, implementation, and performance is different. In a couple
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weeks we’ll see an STL data structure that is even more similar to the Python dictionary.
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- Map search, insert and erase are O(log n).
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First, let’s see how this some of this works with a program to count the occurrences of each word in a file. We’ll look
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at more details and more examples later.
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## 15.2 Counting Word Occurrences
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Here’s a simple and elegant solution to this problem using a map:
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```cpp
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#include <iostream>
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#include <map>
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#include <string>
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int main() {
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std::string s;
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std::map<std::string, int> counters; // store each word and an associated counter
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// read the input, keeping track of each word and how often we see it
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while (std::cin >> s)
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++counters[s];
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// write the words and associated counts
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std::map<std::string, int>::const_iterator it;
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for (it = counters.begin(); it != counters.end(); ++it) {
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std::cout << it->first << "\t" << it->second << std::endl;
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}
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return 0;
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}
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```
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## 15.3 Maps: Uniqueness and Ordering
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- Maps are ordered by increasing value of the key. Therefore, there
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must be an operator< defined for the key.
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- Once a key and its value are entered in the map, the key can’t be
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changed. It can only be erased (together with the associated value).
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- Duplicate keys can not be in the map.
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## 15.4 STL Pairs
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The mechanics of using std::pairs are relatively straightforward:
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- std::pairs are a templated struct with just two members, called first and second. Reminder: a struct
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is basically a wimpy class and in this course you aren’t allowed to create new structs. You should use classes
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instead.
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- To work with pairs, you must #include <utility>. Note that the header file for maps (#include <map>)
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itself includes utility, so you don’t have to include utility explicitly when you use pairs with maps.
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- Here are simple examples of manipulating pairs:
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```cpp
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std::pair<int, double> p1(5, 7.5);
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std::pair<int, double> p2 = std::make_pair(8, 9.5);
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p1.first = p2.first;
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p2.second = 13.3;
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std::cout << p1.first << " " << p1.second << std::endl;
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std::cout << p2.first << " " << p2.second << std::endl;
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p1 = p2;
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std::pair<const std::string, double> p3 = std::make_pair(std::string("hello"), 3.5);
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p3.second = -1.5;
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// p3.first = std::string("illegal"); // (a)
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// p1 = p3; // (b)
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```
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- The function std::make pair creates a pair object from the given values. It is really just a simplified
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constructor, and as the example shows there are other ways of constructing pairs.
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- Most of the statements in the above code show accessing and changing values in pairs.
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The two statements at the end are commented out because they cause syntax errors:
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- In (a), the first entry of p3 is const, which means it can’t be changed.
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- In (b), the two pairs are different types! Make sure you understand this.
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- Returning to maps, each entry in the map is a pair object of type:
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std::pair<const key_type, value_type>
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- The const is needed to ensure that the keys aren’t changed! This is crucial because maps are sorted by keys!
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## 15.5 Maps: operator[]
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- We’ve used the [] operator on vectors, which is conceptually very simple because vectors are just resizable
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arrays. Arrays and vectors are efficient random access data structures.
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- But operator[] is actually a function call, so it can do things that aren’t so simple too, for example:
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++counters[s];
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For maps, the [] operator searches the map for the pair containing the key (string) s.
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– If such a pair containing the key is not there, the operator:
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1. creates a pair containing the key and a default initialized value,
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2. inserts the pair into the map in the appropriate position, and
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3. returns a reference to the value stored in this new pair (the second component of the pair).
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This second component may then be changed using operator++.
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– If a pair containing the key is there, the operator simply returns a reference to the value in that pair.
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- In this particular example, the result in either case is that the ++ operator increments the value associated with
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string s (to 1 if the string wasn’t already it a pair in the map).
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- For the user of the map, operator[] makes the map feel like a vector, except that indexing is based on a
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string (or any other key) instead of an int.
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- Note that the result of using [] is that the key is ALWAYS in the map afterwards.
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