adding general tree code

This commit is contained in:
Jidong Xiao
2025-03-20 23:34:12 -04:00
committed by JamesFlare
parent bed6b5cbc1
commit 09817c3736
3 changed files with 243 additions and 2 deletions

View File

@@ -0,0 +1,79 @@
#include <iostream>
#include <vector>
class Node {
public:
int val;
std::vector<Node*> children;
Node() {}
Node(int _val) {
val = _val;
}
Node(int _val, std::vector<Node*> _children) {
val = _val;
children = _children;
}
};
// make a helper function, since the original one doesn't take the vector as a parameter.
void postorder(Node* root, std::vector<int>& result){
// base case
if(root==NULL){
return;
}
// children first
int size = (root->children).size();
for(int i=0; i<size; ++i){
// call the same function to traverse children[i]
postorder(root->children[i], result);
}
// then parent
result.push_back(root->val);
}
std::vector<int> postorder(Node* root) {
std::vector<int> result;
postorder(root, result);
return result;
}
int main() {
// create tree nodes
// 1
// / | \
// 2 3 4
// / \
// 5 6
Node* node5 = new Node(5);
Node* node6 = new Node(6);
Node* node2 = new Node(2);
Node* node3 = new Node(3, {node5, node6});
Node* node4 = new Node(4);
Node* root = new Node(1, {node2, node3, node4});
// call preorder traversal
std::vector<int> result = postorder(root);
// print result
std::cout << "Post-order traversal: ";
for (int val : result) {
std::cout << val << " ";
}
std::cout << std::endl;
// free memory (optional but good practice)
delete node5;
delete node6;
delete node2;
delete node3;
delete node4;
delete root;
return 0;
}